In retrospect, mini-games embedded in video games are some of the best alternatives in not finishing a certain plot or aspect of a very tedious and not-so appealing clash. Take Final Fantasy VII for example, the sheer difficulty of some of the hard-hitting quest bosses will make you whimper in a corner. I find myself distraught by the fact that the
Demon Wall can't be conquered through levels or equipment.
Good t…
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Posted on December 10, 2009 at 5:00pm —
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